There are three major academic communities in the area which I am interested, namely human-computer interaction, and visualization.
1.
ACM CHI


ACM SIGCHI, the ACM's Special Interest Group on Computer-Human Interaction, brings together people working on the design, evaluation, implementation, and study of interactive computing systems for human use. ACM SIGCHI provides an international, interdisciplinary forum for the exchange of ideas about the field of human-computer interaction (HCI). It was formed in 1982 by renaming and refocusing SIGSOC, the Special Interest Group on Social and Behavioral Computing.
It hosts the major annual international HCI conference, CHI, with around 2500 attendees, and publishes two of the main international publications on HCI: interactions, and Transactions on CHI (TOCHI). It has two membership publications, the SIGCHI Bulletin and interactions.
The CHI Academy is an honorary group of individuals who have made extensive contributions to the study of HCI and who have led the shaping of the field. Professor
John M. Carroll and Professor
Mary Beth Rosson are within this group. The Lifetime Achievement Award is the most prestigious award SIGCHI gives. The criteria for achievement are the same as for the CHI Academy, only more so. In 2003, this award was given to Professor
John M. Carroll.
2.
ACM SIGGRAPH
ACM SIGGRAPH is the New York-based Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques. It was founded in 1969 by
Andy van Dam (its direct predecessor, ACM SICGRAPH was founded two years earlier in 1967). Computer Graphics is the quarterly periodical publication of ACM SIGGRAPH.
ACM SIGGRAPH convenes the annual SIGGRAPH conference, attended by tens of thousands of computer professionals. The organization also sponsors other conferences around the world, and regular events are held by its professional and student chapters in several countries. The organization's stated values are excellence, integrity, volunteerism, passion and cross-disciplinary interaction.
3.
IEEE
The Institute of Electrical and Electronics Engineers or IEEE is an international non-profit, professional organization for the advancement of technology related to electricity. It has the most members of any technical professional organization in the world, with more than 365,000 members in around 150 countries.
IEEE produces 30 percent of the world's literature in the electrical and electronics engineering and computer science fields, publishing well over 100 peer-reviewed journals. The content in these journals as well as the content from several hundred annual conferences are available in the IEEE's online digital library.
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