Community computing, including work on MOOsburg,
a place-based community network project that is developing and extending a new
architecture for object-oriented multi-user domains (MOOs).
Several students work with me on environments and tools for learning and using
object-oriented design and programming. One example is the
the Scenario Browser.
A relatively new
research project is exploring end-user programming activities and environments.
For examplem, the CommunitySims
project is studying the development of a cross-generational learning community
(middle school students and senior citizens) who collaborate on visual simulation
projects related to community issues.
Recent Professional Activities
A relatively new (but already dedicated) fan of the Penn State Nittany Lions.
But still also cheering on the Virginia Tech Hokies
in all their efforts!
Rooting for the Yankees, who every year seem
to more than repay my fan-dom efforts.
Always hoping that the New York Giants
can possibly ever match the team I loved in the 80s. One of these days!
Walking and hiking with our dog, Kerby.
Some Online Papers
(For copies of papers not in this list, please check my current
vita and send me an email request).
Carroll, J. M., & Rosson, M. B. 1987.
The paradox of the active user. In J.M. Carroll (Ed.), Interfacing
Thought: Cognitive Aspects of Human-Computer Interaction. Cambridge,
Mass: MIT Press (pp. 80-111).