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Introduction
Landamatics, or Algo-Heuristic Theory as it was originally called, was developed by Lev Landa in
the early 1950’s. This
instructional design theory “deals with the componential and systemic analysis
of knowledge and cognitive operations involved in the acquisition and
application of knowledge and the formation of cognitive and psycho-motor skills
and abilities.”
(Landa, 1983, pg. 164)
There are several goals of the theory including teaching
general methods of thinking, facilitating higher-order thinking skills and
teaching learners to use the same mental processes, which may often be hidden,
for situations that have similar “logical structures”
(Landa, 1999)
.
Goal(s)
The goal
of Landamatics is to teach learners to handle different content, that have
similar logical structures, through general methods of thinking.
Major
Characteristics
As with other ID theories, Landamatics introduces us to some key terms
that distinguish and characterize the theory.
Landa believes knowledge is made up of three elements: image – the
mental picture of an object, concept – the knowledge of the characteristics of
an object, and propositions – the relationships the object and it’s parts to
other objects. In most current
education situations, the development of content specific skills or the ability
to apply knowledge is the main goal. Landamatics
attempts to help learners internalize processes that will make it easier to
understand these elements independent of the content itself but dependent on the
logical structure of that content.
Landamatics includes two types of methods. One is a method as a system of
mental operations (processes), MA, and another is a method as a
system of instructions (prescriptions), MP (see figure 1).
Through the steps of guided discovery, expository learning or a
combination of the two, the two method systems are utilized to help learners
internalize their thinking processes until they reach simultanization, the point
where tasks can be carried out quickly, effortlessly, and simultaneously.
The first method, Guided Discovery, involves informing the learned of the
task to be learner, having them, through their own efforts, figure out the task,
having them formulate the cognitive steps they went through to complete the
task, and then having them practice, internalize and automatize these steps (see
figure 1). Then a more general
task, using the same cognitive structure, is completed in the same way.
The second method, Expository Learning, involves almost the same steps as
guided discovery, only the presentation and the teaching of the task is left up
to the teacher not the student. In
either case, once the task has been learned the degree of generality of the task
is increased. Unlike traditional teaching where the generalizations are
presented in an attempt to exhaust all possible situations the learner may face
that are similar to the original task, Landamatics generalizations are
“reliable, scientific, concept-congruous (RSCC) generalizations”; using
general methods of thinking for a type of concept so that the learner may
recognize and understand all related concepts
(Landa, 1999)
.
Importance
to Instructional Design
Landamatics is an important addition to instructional systems in that it
can be an important tool that saves time once the learner has established the
mental processes. It helps learners
internalize his/her thought processes and understand the steps they should go
through when learning something new. It
helps learners develop general thinking processes for learning new knowledge so
that they can better understand the knowledge and become expert-level learners
and transfer the knowledge to other situations.
Landamatics has many major characteristics that plants it firmly in the
new paradigm
(Reigeluth, 1996, 1999)
. The theory integrates instructional theory and curriculum
seeing that how we think about the content is just as important as the content
itself. Its teaching of general
methods of thinking is more holistic than past instructional methods and in
thinking about the mental operations the theory is also more process oriented.
My
two cents
As an ID theory, Landamatics is very appropriate for
what it wants to accomplish. It
focuses on the discovery, organization, internalization, and generalization of
mental operations, the logical structure of content as content.
The control of learning is the learner if independent discovery and a bit
less learner-centered and more teacher-centered if expository learning with
ready-made knowledge and methods. In
either case, the goal is mastery and command of general methods of thinking
& intelligence (Landa, 1983).
One problem with the theory is that it may be too
time consuming at the start for K-12 curriculum.
Teachers already have a tight schedule when it comes to completing state
or district mandated content. Waiting
for 25+ students to “discover” what they are supposed to learn is not
feasible in a content driven, standardized testing K-12 environment.
I believe that unless children are taught this process at an early age it
would be a daunting task for a 10th grade Chemistry teacher to start
asking this of his/her students.
References
Landa, L. N. (1983). The algo-heuristic theory of instruction. In C. M.
Reigeluth (Ed.), Instructional-design
theories and models: An overview of their current status (Vol. 1).
Hillsdale, NJ: Lawrence Elrbaum Associates.
Landa, L. N.
(1999). Landamatics instructional design theory and methodology for teaching
general methods of thinking. In C. M. Reigeluth (Ed.), Instructional-design theories and models: A new paradigm of
instructional theory. Mahwah, NJ: Lawrence Erlbaum Associates.
Reigeluth, C. M.
(1996). A new paradigm of ISD? Educational
Technology, 36(3), 13-20.
Reigeluth, C. M.
(1999). What is instructional-design theory and how is it changing? In C. M.
Reigeluth (Ed.), Instructional-design
theories and models: A new paradigm of instructional theory (Vol. 2).
Mahwah, NJ: Lawrence Erlbaum Associates.
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