Goknur KAPLAN AKILLI
Personal Information
|
Place
& Date of Birth |
Canakkale, Turkey, 1979 |
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E-mail: |
|
|
Address
(Dept.): |
The
Pennsylvania State University, College of Education, Instructional Systems
Program, 314 Keller Building, University Park, PA 16802 |
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Telephone
(Dept.): |
(814)
865 0473 |
|
Fax
(Dept.): |
(814)
865 0128 |
|
Address
(Home): |
1400
Martin Street Apt. 3098, State College, PA 16803 |
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Telephone
(Mobile): |
(814)
441 4496 |
|
Web
Page: |
http://php.scripts.psu.edu/students/g/u/guk111/ |
Education
|
Doctorate 2005-present |
PSU,
Instructional Systems Program, College of Education, State College, PA, USA. |
|
Doctorate 2004-2005 |
METU, Department
of Computer Education and Instructional Technology, |
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Graduate 2001-2004 |
METU,
Department of Computer Education and Instructional Technology, “A Proposal of Instructional
Design/Development Model for Game-like Learning Environments: The FID2GE
Model” |
|
Undergraduate 1996-2001 |
“Derivatives
and Integrals”(Graduation Thesis) |
Professional Experience
|
2001-2005 |
Research Assistant at Computer Education and Instructional Technology, METU, |
|
2001-2005 |
Undergraduate Student Advisor at Computer Education and Instructional Technology, METU, |
|
2004 (4 months) |
Usability Expert/ Assistant Project Manager,
Mobilsoft Inc., |
|
2003-2004 (3 months) |
Research Assistant/ Content Editor for Educational Mathematics
Software, Halici Inc., |
|
2000-2001 |
Private Mathematics Lessons to Secondary School
Students, |
Research Interests
|
Computer Education and Instructional Technologies |
Instructional Design (analysis, design, development,
implementation and evaluation), games and simulations, communities of
practice |
|
Research Methods |
Statistical Analysis, Qualitative Research,
Design-Based Research, Mixed Methods, Social Network Analysis. |
|
Human- Computer Interaction |
Usability and Usability testing, Participatory
Design. |
|
Mathematics Teaching |
Abstract concepts, problem building and solving,
mathematics teaching via games. |
|
Creativity |
Finding acronyms, writing scenarios, creating logos,
designing covers, etc. |
Awards & Honors
|
2007 May |
Awarded with the “Most Usable Design Award (1st
rank)” from Corning Inc. with “Solution Design: From Global to Glocal”
project as the “SilicaFusion” team (with Cynthia Garis, Eugeniu Grigorescu,
Hen-Huei Han). |
|
2005 November 2006 November |
Awarded with Microsoft Research All-Stars
Opportunity to attend the 2005 Serious Games Summit D.C. (SGSDC) held in Washington
D.C. on Oct. 31-Nov. 1, 2005. Awarded with Microsoft Research All-Stars
Opportunity to attend the 2006 Serious Games Summit D.C. (SGSDC) held in |
|
2005-2009 |
Awarded with an International scholarship by the
Higher Education Council of Turkey. |
|
2005 |
Master’s thesis nominated for Thesis Award of METU
Graduate Schools granted by Middle East Technical University, Ankara, Turkey. |
|
2005 |
Master’s thesis nominated for Best Thesis Award granted
by Parlar Foundation in Middle East Technical University, Ankara, Turkey. |
|
2004 |
Master’s thesis nominated for 2004 Robert M. Gagne
Award for Graduate Student Research in Instructional Design granted by Design
and Development Division of Association for Educational Communications and
Technology (AECT). |
|
2001 |
Ranked First in Graduating Class of Faculty of
Education in 2001, |
|
2001 |
İhsan Doğramacı Excellent Academic Achievement
Award, Hacettepe University, Ankara, Turkey (Ranked First in Graduating Class
of Secondary Science and Mathematics Education
Department). |
|
2001 |
Awarded with Teaching Certificate of Mathematics
given by Ministry of National Education, |
Affiliations
|
2006-present |
Member of Association for Educational Communications
and Technology (AECT). |
|
2005-present |
Co-founder and member of OTTK (Turkish Resources in
Instructional Technology Research Group), METU, Ankara, Turkey. |
|
2005-present |
Member of HCI (Human-Computer Interaction) Research
Group, METU, |
|
2004-present |
Co-founder and member of SIMGE (Simulations and
Games in Education Research Group), METU, |
|
2003-present |
Member of e-games Group, Informatics Association Of
Turkey, |
Undergraduate Courses Given
|
INSYS 100 World Technologies and Learning (Teaching
Assistant) |
|
CEIT 112 Information Technology in Education II
(Teaching Assistant-Instructional
Designer of the course) |
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CEIT 114 School Experience I (Teaching
Assistant-Facilitator) |
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CEIT 219 Instructional Material Preparation
(Teaching Assistant-Instructional
Designer of the course) |
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CEIT 325 Instructional Design (Teaching Assistant) |
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CEIT317 Instructional Technology and Material
Development (Teaching and Project Assistant) |
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CEIT319 Instructional Technology and Material
Development (Teaching Assistant) |
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CEIT380 Teaching Methods in Computer Education I
(Teaching Assistant) |
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CEIT414 School Experience II (Teaching
Assistant-Facilitator) |
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CEIT410 Teaching
Practice (Teaching Assistant-Facilitator) |
|
CEIT420 Design, Development & Evaluation of
Educational Software (Teaching and Project Assistant-Instructional Designer of the course) |
Projects and Grants
|
Fantasy Sports |
Dr. Brian Smith, National
Science Foundation (NSF) Grant (2005-present). |
|
BAP-2003-05-05-05 BAP-2004-05-05-01 |
Simulation, virtual
reality and electronic games: Their educational use and instructional design,
the factors that affect the learning with games and simulations, Scientific
Research Grant (given two consecutive years, 2003-2005). |
Foreign Languages
|
English |
Well, TOEFL-2004: 260 (CBT) Graduate degree from an English program |
|
German |
Well, Zertifikat Deutsch (297 out of 300) Undergraduate degree from German program |
Technological Proficiency
|
Computer Operation Systems |
Microsoft Windows,
Apple OS |
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Computer Hardware |
Trouble Shooting for Networking, PC, Scanner, Printer, Digital Camera,
etc. |
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Microsoft Office |
Word, Excel,
PowerPoint, Access, Outlook, Publisher |
|
Adobe |
Photoshop,
Acrobat Pro, Connect |
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Web Authoring |
Dreamweaver, MS
FrontPage, HTML |
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Online Survey Tool |
SurveyMonkey, Zoho |
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Course Management System |
ANGEL, Moodle, Plone |
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Statistical Analysis Tools |
SPSS |
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E-Learning Development Tools |
Adobe Presenter,
Microsoft Producer |
Community Work
|
Chair of the Turkish Student Association for
Secularism and Kemalism (TASK), Penn State University, 2007 August - present |
|
Vice Chair of the Turkish Student Association for
Secularism and Kemalism (TASK), Penn State University, 2006 August – 2007
August |
|
Panelist in “Cultural Awareness in Healthcare
Settings.” Co-organized by the Global Connections Office at Penn State
University and Metaphorical Ink. Mt. Nittany Medical Center, May 28, 2008,
State College, PA, USA. |
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Panelist in TLT (Teaching and Learning with
Technology) Symposium, Penn State University, April 9-13, 2007. |
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Math Tutorship for adults, September 2007-May 2008. |
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Community Work for Orphanage |
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Community Work for Elders |
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Private Lessons for School Teachers about Technology
Use |
Professional Service
|
2007-present |
Reviewer for (SSCI) Journal of Educational
Technology & Society http://www.ifets.info/ |
|
April
2008 |
Reviewer for Handbook
of Web Log Analysis. J. Jansen, A. Spink & I. Taksa (Eds.). Hershey,
PA: IGI Global |
|
2007 |
Reviewer in 2007 DiGRA ( Digital Games Research
Association) Conference. |
|
2006 |
2006 JURE Conference Organization Committee Member (JURE
(Junior Researchers) of EARLI (European Association for Research on Learning
and Instruction) |
|
December
2006 |
Reviewer in 2006 JURE Conference Organization
Committee Member (JURE (Junior Researchers) of EARLI (European Association
for Research on Learning and Instruction ) |
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September
2006 |
Reviewer in AERA 2007 Conference (American
Educational Research Association), April 9-13, 2007, |
|
December
2005 |
Reviewer for “Games and Simulations in Online
Learning” Book |
Proceedings and Publications
|
Articles |
Akıllı, G.K
(2005). User Satisfaction Evaluation of An Educational Website. The Turkish Online Journal of Educational
Technology (TOJET), 4(1), Article 11. Retrieved November 2, 2005, from http://www.tojet.net/articles/4111.htm. Akıllı,
G. K. & Cagiltay, K. (in review). Fuzzified Instructional
Design/Development Model for Game-like Learning Environments. |
|
Book Chapters |
Smith, B. K.,
Sharma, P., Lim, K. Y., Akıllı, G. K., et al. (2008). Finding
Meaning in Online, Very-Large Scale Conversations (pp. 307-329). In J.
Jansen, A. Spink & I. Taksa (Eds.) Handbook
of Web Log Analysis. Hershey, PA: IGI Global. Akıllı,
G. K. (2007). Games and Simulations: A New Approach in Education?. In D. Gibson, C. Aldrich & M. Prensky (Eds.) Games
and Simulations in Online Learning (pp. 1-20). Akıllı,
G. K. & Cagiltay, K. (2006). An instructional design/development model
for game-like learning environments: The FIDGE model. In M. Pivec (Ed.)
Affective and emotional aspects of human-computer interaction Game-based and
innovative learning approaches (pp.93-112). Cagiltay, K. &
Akıllı G. K. (2006). Dynamics of an Online Teachers’ Community: A
Uses and Gratifications Approach. In John Kelvyn Richards (Ed.) International
Perspectives on Education and Training (pp. 263-301). |
|
Books |
Dewey, J (2006).
Egitim ve Deneyim (Akıllı, G.K. and G. Can (Eds.)). Ankara, Turkey:
METU Press [the Turkish translation of J. Dewey (1938). Experience and
Education. New York: Collier Books]. Catal, Z., Budak,
M., Altinordu, R., Ucakcioglu, G., Cagiltay, K., Akıllı, G.K.
(2006). 2nd Grade Mathematics Teacher’s Handbook for In-class Activities and
Games, Ankara, Turkey: Doku Yayincilik. |
|
Presentations |
Akıllı,
G. K. (2009). Social Network Analysis of a Fantasy Basketball Community
(Poster Presentation). College of Education Bi-Annual Department Poster
Session, Pennsylvania State University, April 17, 2009. Smith, B. K., Sharma,
P., Akıllı, G. K., Lim. K. Y., Kim, K., Fujimoto, T., Hooper, P.
(2008). Designing Fantasy Sports Games to Support Statistical Reasoning.
Playing to Win: The Business and Social Frontiers of Videogames, April 4-5, State College, PA. Akıllı,
G. K., Smith, B. K., Sharma, P., , Lim. K. Y., Kim, K., Fujimoto, T., Hooper,
P. (2008). Fantasy Sports as Participatory Media Spaces: Early Research on
New Learning Environments, AERA 2008 Conference (American Educational
Research Association), March 24-28, 2008, New York, NY, USA. Akıllı,
G. K. (2008). Interplay of Real and Virtual Worlds: An Avatar Study. 2008 IST
Graduate Symposium: Creativity and Innovation- The Future of Information,
Technology and the Enterprise, January 31- February 1, 2008, State College,
PA. Akıllı,
G. K. (2007). SilicaFusion Corning Design (Poster Presentation). College of
Education Bi-Annual Department Poster Session, Pennsylvania State University,
April 25, 2007. Akıllı,
G. K. (2007). Quality for the Instructional Design of a Game-Like Learning Environment:
Teamwork Dynamics of Novice Instructional Designers at a Glance. AERA 2007
Conference (American Educational Research Association), April 9-13, 2007, Akıllı,
G. K. (2006).Situated Cognition vs. Symbolic Processing: A Clash or a Harmony
(Poster Presentation). College of Education Bi-Annual Department Poster
Session, Pennsylvania State University, December 6, 2006. Akıllı,
G. K. (2006). Project Management Model for a Game Design (Poster Presentation).
College of Education Bi-Annual Department Poster Session, Pennsylvania State
University, December 6, 2006. Akıllı,
G. K. & Cagiltay, K. (2006). Games for Learning, "FIDGE" for
Instructional Design. AECT 2006 Conference (Association for Educational
Communications and Technology), October 11-14, 2006, Akıllı,
G. K. (2006). Re-visiting Morrison, Ross and Kemps’ effective instructional
design: The GEL model (Poster Presentation). College of Education Bi-Annual
Department Poster Session, Akıllı,
G. K. (2005). Turkish university students’ virtual avatar preferences and
reflections (Poster Presentation). College of Education Bi-Annual Department
Poster Session, Akıllı,
G. K. (2005). Fuzzified instructional design/development for game-like
learning environments (FIDGE Model) (Poster Presentation). College of
Education Bi-Annual Department Poster Session, Cagiltay, K. &
Akıllı, G. K. (2005). Dynamics of an online teachers’ community: A
uses and gratifications approach. ATINER-7th International Conference on
EDUCATION,. May 20-22, 2005. Akıllı,
G. K. & Bakar, A. (2005) Simulations and Games Research Group and Its
Activities. E-transformation in Learning Symposium, Akıllı, G. K. & Cagiltay, K. (2004).
An Instructional Design/Development Model for The Creation of Game-like
Learning Environments: The FIDGE Model. AECT 2004 Conference (Association for
Educational Communications and Technology), 20-24 October 2004, Akıllı, G. K. & Cagiltay, K.
(2004). An Instructional Design/Development Model for The Creation of
Game-like Learning Environments: The FIDGE Model. ESF SCSS 2004 Workshop on
Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on
Game-based and Innovative Learning Approaches (Standing Committee for the
Social Sciences of The European Science Foundation), 10-15 October, 2004 Akıllı, G. K. & Cagiltay, K.
(2004). An Instructional Design/Development Model for The Creation of
Game-like Learning Environments: The FID2GE Model. Junior Researchers of
EARLI, 5-9 July 2004 Akıllı, G. K. (2003). User
Satisfaction Evaluation of An Educational Website. III. International
Educational Technology Conference and Fair, 28-30 May 2003, Gazi Magusa,
Turkish Republic of Northern Cyprus. |