Blades of Exile Scenario Scoring Rubric

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I recently used the rubric to judge the scenario "A Eye for an Eye." Here's how it turned out. A complete text review based on these results is available at The Lyceum.

 

Description

Possible Score
Your Score
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STORYLINE

The plot is a unique one, and not common or overused.

3 - The plot is totally unique.
2 - The plot is somewhat unique, but contains elements of other, well-recognized stories.
1 - The plot is very common. It is difficult to see anything unique in it.
0 - What plot?
3
 2.5

 

The plot is cohesive; most major quests and encounters revolve around the plot.

3 - The author did a superb job of tying all the major quests to the plot line.
2 - Most of the quests and encounters revolve around the plot(s) of the story, but one or more quests or encounters just don't fit well.
1 - Few of the quests and encounters revolve around the plot(s) of the story.
0 - The quests and encounters do not match the plot, but seem to be a random collection of things.
3
2.5 

 

The story reacts to actions taken by the player.

3 - There are major changes in the scenario play depending of what the player does.
2 - There are some changes in the scenario play depending of what the player does.
1 - There are some very minor changes in the scenario play depending of what the player does, such as dialog that changes when an event occurs.
0 - There are no changes in the scenario play no matter what the player does.
3
 1

 

The plot contains enough richness, variety, suspense, etc. to be engaging to most players.

3 - The plot is very defined. You feel like you are there. You are emotionally aroused.
2 - The plot is OK. It's not the best, but it keeps you interested.
1 - The plot is boring. You find yourself nodding off.
0 - The plot is so bad you cannot maintain interest at all.
3
 2

 

The plot DOES NOT contain ethnic, sexual, or racial slurs that may be offensive to some players.

3 - No slurs are present.
2 - There are possible slurs, depending on interpretation.
1 - One or more distinct slurs are present.
0 - The scenario is full of slurs.
3

 

The plot DOES NOT contain language that may be offensive to some players.

3 - No foul language is present.
2 - There is some possible foul language, depending on interpretation.
1 - One or more distinct uses of foul language are present.
0 - The scenario is full or foul language.
3
 3

 

GAMEPLAY

Tactical challenges are well-designed and reasonable for the party level expected.

3 - The player feels a real sense of accomplishment upon successful completion of all tactical challenges.
2 - Most tactical challenges are good, but a few are not balanced properly.
1 - Most tactical challenges are not balanced properly.
0 - No tactical challenges are balanced. The party is either way to weak or way too powerful.
3
 2

 

Logical challenges are well-designed and reasonable for the party level expected.

4 - The player feels a real sense of accomplishment upon successful completion of all logical challenges.
3 - Most logical challenges are good, but a few cannot be solved without some sort of esoteric or foreign knowledge.
2 - Most logical challenges are common and quite easy to solve.
1 - Most logical challenges are impossible to solve.
0 - All logical challenges are impossible to solve without a great deal of outside assistance, or there are no logical challenges.

Logical challenges include traditional puzzles that may require the player to do something in a certain sequence, answer a riddle, find a key, etc. They also include navigational problems where the player must ascertain how to travel from point A to point B.

4

 

Quest rewards reflect the level of quest difficulty.

4 - All quest rewards match the level of quest difficulty.
3 - Most quest rewards match the level of quest difficulty, but there are some exceptions.
2 - There is a noticeable imbalance between quest rewards and quest difficulty.
1 - This is a Monty Haul scenario. Players receive far too much gold, items, and/or experience for their efforts.
0 - What quests?
4
 3

 

Quests are reasonable given the expected party level.

3 - Quests challenge the party without overwhelming them.
2 - Quests are somewhat too hard or too easy for the party.
1 - Quests are too hard or too easy for the party.
0 - Quests are much too hard or too easy for the party. The party either is totally killed or doesn't even break into a sweat.
3
 3

 

The game is balanced in terms of tactical and logical challenges.

3 - There is a nice balance between tactical and logical challenges
2 - The scenario somewhat favors tactical over logical challenges, or vice versa.
1 - The scenario definitely favors tactical over logical challenges, or vice versa.
0 - The scenario totally favors tactical over logical challenges, or vice versa.
3
 3

 

DESIGN

The towns and dungeons are well-designed.

3 - Towns and dungeons have a logical consistency about them. The second floor of a building is not twice as big as the first (unless magic is involved), etc. There are no large, open meaningless spaces.
2 - Towns are dungeons are good, but they have some inconsistencies.
1 - Towns are dungeons are poorly designed. Little common sense was used in their design.
0 - Towns are dungeons design makes no sense at all.
3
 2.5

 

The outdoor sections are well-designed.

3 - There are no large, open meaningless spaces. Sections a logical consistency about them, i.e., deserts don't have lakes in them, etc. All section have meaningful encounters that tie into or augment the story.
2 - Some of the sections have no real purpose, or some sections have inconsistencies.
1 - Many of the sections have no real purpose, or many sections have inconsistencies.
0 - This is a waste (in terms of time) land. The sections have no real purpose, or the sections have major inconsistencies.
3
 3

 

Encounters fit the storyline.

3 - All the encounters augment or add to the storyline.
2 - Most of the encounters augment or add to the storyline.
1 - Few of the encounters augment or add to the storyline.
0 - None of the encounters augment or add to the storyline.
3
 3

 

Custom monsters fit the storyline.

3 - All the custom monsters augment or add to the storyline.
2 - Most of the custom monsters augment or add to the storyline.
1 - Few of the custom monsters augment or add to the storyline.
0 - None of the custom monsters augment or add to the storyline, or no custom monsters exist.
3
 3

 

Custom graphics are of high quality.

4 - The graphics are of publishable quality, equal to or better than the built-in BoE graphics.
3 - The graphics are of fair quality, but less than the built-in BoE graphics.
2 - The graphics are of poor quality, definitely amateur.
1 - No custom graphics exist.
0 - The graphics are terrible
-1 - The graphics do not work and make the game unplayable.
4

 

Sounds are used appropriately.

3 - The sounds definitely match the current situation, and add to the overall enjoyment of the scenario.
2 - The sounds mostly match the current situation, adding to the overall enjoyment of the scenario, but there are some places where they could have been used are were not.
1 - Use of sounds is spotty. There are many places where sound could have been used and wasn't.
0 - No sounds were used.
3
 2

 

Personality/Dialogue is interesting and in-depth.

3 - The major non-playing characters (NPCs) have depth to them, respond to obvious things they should know about, and add to the scenario in a significant way.
2 - The major NPCs have some depth to them, respond to most obvious things they should know about, and add to the scenario.
1 - The major NPCs have little depth to them or don't respond to most obvious things they should know about. They really don't contribute to the scenario.
0 - The major NPCs either don't exist, or have no depth to them or don't respond to most obvious things they should know about. They don't contribute to the scenario in any way.
3
 2.7

 

The scenario is free of spelling errors, as determined by the author's nationality, OR, spelling errors are intentional as part of the story/plot.

3 - No spelling errors are detected.
2 - A few spelling errors are detected.
1 - Many spelling errors are detected.
0 - The scenario is full of spelling errors.
3
 2

 

The scenario is free of grammatical errors.

3 - No grammatical errors are detected.
2 - A few grammatical errors are detected.
1 - Many grammatical errors are detected.
0 - The scenario is full of grammatical errors.
3
 2

 

DOCUMENTATION

The scenario comes with a ReadMe file.

3 - The file contains information on how to install the scenario, what the scenario is about, the target party level, and what to do for help. It also contains information on crafting an appropriate party. It can be easily opened and viewed by the user.
2 - The file contains some, but not all of the following: information on how to install the scenario, what the scenario is about, the target party level, information on crafting an appropriate party, and what to do for help. It can be easily opened and viewed by the user.
1 - The file contains at least one, but not all of the following: information on how to install the scenario, what the scenario is about, the target party level, information on crafting an appropriate party, and what to do for help. It can be easily opened and viewed by the user.
0 - The file is missing the following: information on how to install the scenario, what the scenario is about, the target party level, information on crafting an appropriate party, and what to do for help. Or, it cannot be easily opened and viewed by the user.
3
 2

 

The scenario comes with a help file.

3 - The help file is very detailed, covering all problem situations a player might encounter. It can be easily opened and viewed by the user.
2 - The help file is somewhat detailed, covering many but not all problem situations a player might encounter. It can be easily opened and viewed by the user.
1 - The help file is poorly detailed, covering few problem situations a player might encounter. It can be easily opened and viewed by the user.
0 - The help file lacks detail, missing most problem situations a player might encounter. Or, it cannot be easily opened and viewed by the user.
3
 1.5

 

Players can contact the scenario designer if necessary.

3 - The designer has provided a way for quick and timely feedback to occur (within 48 hours).
2 - The designer has provided a way for feedback to occur, but it may take some time (several days).
1 - The designer has provided a way for feedback to occur, but it takes at least a week.
0 - The designer has not provided a way for feedback to occur.
3
 2

 

COMPATABILITY

All necessary files are included in the scenario download.

2 - All files are included.
1 - Most files are included, but some are missing, i.e., a .meg file for Macintosh users, or a help file.
0 - Major files are missing, or incomplete, or damaged.
2
 2

 

The scenario shows up in the Custom Scenarios Menu properly.

2- All the fields are completed properly.
1 - Some of the fields are completed properly.
0 - None of the fields are completed properly.
2
 2

 

The scenario is bug-free.

10 - The scenario runs without flaw. Or, known bugs and crashes that are a result of a bug in the BoE program are noted.
5 - The scenario contains a bug or an area where it crashes.
0 - The scenario has so many bugs, or crashes so much it is unplayable.
10
 8

 

The scenario was beta tested prior to public release.

2 - The designer has indicated this and given appropriate credit. Several people were involved in the beta test.
1 - The designer has indicated this and given appropriate credit. Only one or two people were involved in the beta test.
0 - No beta test has occurred, or no indication of a beta test is given by the designer.
2

 

The scenario is updated when a bug is located.

3 - The designer has provided a way for quick and timely revisions to occur (within 48 hours).
2 - The designer has provided a way for revisions to occur, but it may take some time (several days).
1 - The designer has provided a way for revisions to occur, but it takes at least a week.
0 - The designer has not provided a way for revisions to occur.
N/A
N/A

 

The scenario runs the same on both platforms.

2 - The scenario runs the same on both Windows and Macintosh platforms.
1 - The scenario has some minor problems on one of the platforms. For example, dialog text that displays fine on the Windows platform is truncated on the Macintosh platform, but gameplay is not affected.
0 - The scenario has some problems on one of the platforms that affect gameplay. For example, dialog text that displays fine on the Windows platform is truncated on the Macintosh platform, and key words are now missing that prevent the player from completing the scenario.
2
 2

 

 Total

90
 72.7

 

This scenario receives a score of _72.7_ out of __90__ possible points. This converts to _80.7_ points on a 100 point scale.