
by Brett Bixler
Purpose
These pages are a work in progress. Their purpose is to illustrate how I created some of the more difficult things in my BoE scenarios. I'm not saying that these examples are the best or most efficient ways to accomplish the task; just that this is how I did it.
Also, instead of using the traditional line-by-line description for each node, I've decided to use a flowchart paradigm to illustrate code chunks. Visually-oriented people seem to enjoy this method. I hope you do as well.
The Code Chunks
Setting up a series of quests.
From Quests of the Spheres, see how I set Jarl to give the party their first two missions.
From Destiny of the Spheres, Hydro's Fount, see how I simulate underwater adventure.
More to come...
Graphic Techniques
Creating & Using Facial Graphics in BoE!
How to do it.
Questions? Contact Brett Bixler.