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According to her bio on the NMC conference program, Mimi Ito is a "cultural anthropologist who studies new media use." She studies informal learning among peers and has conducted extensive studies of the online Japanese anime fandom community. danah boyd (@zephoria on Twitter), another new media scholar whose work I've admired for years, is excited to be here:

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Given this ringing endorsement, I expected a powerhouse of a talk. I was not disappointed.


Mimi opens by mentioning The Shallows: What the Internet is Doing to our Brains, a highly rated new release on Amazon by Nicholas Carr. In the book, Carr talks about distracted culture in the internet age and its perceived negative effects on human intelligence. A similar theme can be found in The Dumbest Generation by Mark Bauerlein. In contrast, you have the work of technology embracers like Don Tapscott (Wikinomics, Grown Up Digital) It's all too familiar according to Ito (and I agree) - the same old polarization: those who embrace new technology or other cultural elements vs. those who blast them. But both views are correct. It helps to remember that "opportunities and risks are inextricably entwined" (missed attribution). I'll highlight at this point one quote from Ms. Ito that had the audience applauding:


Google isn't making us stupid, we have only ourselves to blame for that.

Indeed. If we are distractable, we will find something to distract us. The technology itself is a neutral entity. There is indeed great opportunity with the social internet: information at our fingertips, on our desks or in our pockets. There's also an undeniable temptation to distraction. But again, we can't blame the technology.


Now for the meat of Mimi's talk. There is an opportunity for peer-to-peer learning here that has not yet been fully realized. Very few institutions are taking advantage of the opportunity. We have a mindset of separating entertainment and learning and so we're looking at these social networks and online cultures as outside of the realm of education. This is wrong - we need to tap into the spaces where the learners are clearly engaged.


There is a culture clash here. We expect students to meet a standardized set of objectives year after year, and get upset when they copy each others' work. We need to reward the act of building on the work of others when creativity and depth is added. We watched some hilarious videos of the "lip synch" and, um, "crazy antics" variety set to popular music, and we viewed other types of remixes.


Jonathan McIntosh remixes TV advertisements to create a whole new critical narrative:


Buffy vs Edward  - more than just a funny video, it offers a critical view of gender roles:




So, what would it look like to use that deep peer interaction and engagement as the actual focus of learning? Students are interacting in their networks and not just with static content - we know this. So why are we not working to create social interactive wrappers around our content? Twitter user @skiley13 quips on this point:

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Indeed. So which version of the "net generation" is correct? Socially engaged or dumbed down? Is that even the question we should be asking as educators? Kids and adults of all ages have always found means of distraction; indeed, a New York Times editorial by Steven Pinker published just today (well worth the click-through and a read) argues this very point - there have always been detractors arguing that new media makes us stupid whether that new media is the printing press or the Internet. Rather, today we have a unique opportunity to utilize these technologies in a way that will keep our students engaged. If we don't meet this challenge, we will be the ones "dumbing down" our students by forcing them to conform to old models of teaching and learning, and ultimately losing them. There are already examples of faculty and institutions doing this - the rest of us need to get on board.


MacArthur foundation - re-imagining learning in the 21st century 


I would love to hear your take on the keynote or on any point I've made on this evolving topic.

  • among the objectives in the class - using the media?
  • wikipedia is like porn in the minds of first-year students. result of what they've been taught in high school.
  • part of the wikipedia exercise - improve articles based on further research
  • different expectations for college written communication
  • one powerful feature of blogs - a way to expand critical discussion outside the classroom (or content or defined activities in a digital classroom)
  • broadening student participation for students who are intimidated to speak up in class. I can see a parallel even online - students may feel shy or restrained in some way in a class or group discussion, but when publishing in their own space, they may explore topics in a different way.
  • Uses Pipes to construct rss feed for the whole class.
  • Students must be made aware of the public nature of blogs - only share what you're comfortable with! They do get more comfortable with it as they see their fellow students' writing.
  • There is a rubric based on Bloom's digital taxonomy that can be used to grade blogs
Challenges
  • getting students to tag correctly
  • participation
  • due dates needed
  • "the Facebook effect" - students expect it to be easy
At the end of October last year, I attended a day-long workshop on Quickbase. The sessions at this "Tech Fest" were led by real world developers who had come up with unique solutions in their own deployments of the Quickbase product. Now, I have blogged previously about the intricacies of the productivity problems we're trying to solve with our own Quickbase solution, and I believe we're getting closer to implementing some real solutions that will make everyone's job in the office easier (thanks in NO SMALL PART to the efforts of our database guru Jeanette Condo). The Tech Fest really got me thinking on a grander scale about what possibilities there are not only with Quickbase but with other ed-tech related projects as well. Two sessions in particular that really inspired me to run with it were a session on jQuery and one on using jQtouch for iPhone development.

I've recently upgraded to a paid personal account on Safari since Penn State's access only includes a subset of the full Safari library, and not a lot of recent works. I'm learning jQuery fast and finding that I really love it. Just like css, jQuery allows you to keep your HTML pages clean and uncluttered. Unlike css, which controls the styles on and appearance of your pages, jQuery adds dynamic and interactive effects. It's pretty slick and easy to learn. It helps to know some javaScript, but luckily I'm not too rusty from my days coding javaScript in the 90's. Back then, a lot of javascript actions were inserted directly into the HTML, as was any element styling or document layout coding (read: HTML tables for layout). I'm most familiar and comfortable with client-side scripting, which is how jQuery primarily works, so this is all a piece of cake!

Here are the books I have on my Safari shelf for learning jQuery (with links to their Amazon pages):
Now to return to the title and the original purpose of this post. Knowing jQuery is a good foundation for becoming familiar with jQTouch, which is the library of javascript methods used by the iPhone and other mobile devices (so I'm told, but only real-world testing will tell). Supposedly too there are utilities for turning your jQTouch-based mobile apps into native iPhone apps (negating the need to learn much Objective C). Mobile apps for productivity purposes in the workplace sound intriguing to me. Time tracking or project management while on the go? Would potentially eliminate some of the inevitable "catching up" time on these necessary evils when returning from a conference or offsite meeting. Maybe I am just dreaming, but I think it would be fun to try. Besides, in a more mission-focused sense, if we are to pay attention to the needs of our learners, mobile learning is really looking like the next big thing. Perhaps it is better to rephrase "mobile learning" as "reaching our learners where they are" because I think that is really what we are looking at enabling with mobile phone development. The 2010 Horizon Report lists mobile computing (their term) as a technology for educators to adopt in one year or less. We are here now, folks!

In that vein, I plan to read about mobile phone development from a strategic and planning standpoint by reading this:

This book seems to touch on the actual details of mobile app development but does not delve much into it. For the real nitty-gritty, I plan to read this:

One more thing on the jQuery front. I have some ideas, based on the exercises I've done, for ways to improve the usability and interactivity of our course content pages that I plan to share with the Evolution programming team.

That's all. If you have any thoughts on any of this, please leave a comment. In particular, if you know of any good resources or books on jQuery, jQTouch, or mobile development that I haven't listed, please let me know.

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