April 2008 Archives
This final posting in my CI 597 synthesis is the most
important in my opinion. The course
readings and discussions were great starting points for discussing Web 2.0
technologies. Cole and Scott allowed us
to form opinions and discuss and negotiate our meaning with our peers. But, how will we transfer this new knowledge
to the creation of our own online learning environments, communities, and
lesson plans? What we may not realize is that we have already started to transfer this knowledge. In our group projects in class, every group
designed a module of instruction around a Web 2.0 technology that incorporated
the ideas of community and identity. For instance, our TeamTweet group designed our instruction with identity having two
roles. Our instruction incorporated
everyone’s in-person identity and also online identity in Twitter.
How do we get started in design as we move past this
semester? Wenger provides a starting
point in the last two Chapters of his book, Communities of Practice. Wenger discusses four dimensions of
instructional design: participation vs. reification, designed vs. emergent,
local vs. global, and identification vs. negotiability. These dimensions task the designer with
answering the following questions: How much reification is appropriate and necessary in learning? How can we minimize teaching and maximize
learning? How can we link educational experiences to real world
experiences and other content areas? How is success and failure negotiated in
the design? I discuss these ideas in a
posting from
We must design environments and lesson plans that facilitate
(i.e. allow for) learning to occur. We
do this by creating environments where participants feel like they are part of
a Community of Practice. They can experience, do, belong, and become. They can negotiate, develop, and share theories
and ways of understanding the world. This
is accomplished through mutual engagement, joint enterprise, and a shared
repertoire. In creating our environment
and lesson plans, we must allow for collaboration and group work, discussion,
and shared goals. By providing
collaboration and group work, we are facilitating social interaction and
identity creation.
For anyone that is relatively new at instructional design, it
is important to start with design models.
One design model that I use is
Bielaczyc and Collins’ learning community framework. The framework requires community growth,
emergent goals, articulation-of-goals, metacognitive activity, respect for others, fail safe measures, structural dependence, depth over breadth, diverse
expertise, multiple ways to participate, sharing, negotiation and a good
quality of products. More on this can be
found in a previous post from
The take-home point from all my posts regarding CI 597 is the following. In instruction, you must constantly look at community, identity, and design. Even with new Web 2.0 technologies, you still must go back to community, identity, and design. By accommodating for all three, you WILL design for learning and WILL create environments that allow for learning to occur.
Thank you for reading my posts this semester!
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/04/designing-learning-vs-designin.html
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/04/revisiting-cops.html
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/02/creating-communities-of-practi.html
In a Community of Practice (COP), there are many different
levels of participation. People can be
engaged members, periphery members, non-participants, etc. Participation is directly linked to identity
and belonging to a community. We choose
to participate and belong in certain ways and that belonging helps to create our
identity in that community. Wenger's
three modes of belonging further explain identity. 1. Engagement or active involvement. 2.
Imagination or seeing connections in our lives through past experiences. 3.
Alignment or choosing where to use our energy.
Do we have an influence on our identity? Yes! Sherry
Turle describes identity as the sameness between a person and his/her persona. More on Turle's ideas can be found in the
post "Neo's Internet Identity Crisis" from
I feel that the biggest question from CI 597 this semester
dealt with one's online identity. Is it
really your identity if someone is unable to see your demeanor and appearance? The answer is yes. No matter how little of a presence it is, you
DO have an online presence that people associate with you. This creates your identity. More on this is found in the post and comment
in "After class Identity Discussion" from
If we have a good grasp on what makes up a COP and how identity is created and formed, can we design a COP? The answer will come in my next posting, "designing a COP."
For my final synthesis of the three themes in CI 597, I want
to revisit my first thoughts of Communities of Practice. This final synthesis is broken into three posts,
entitled "re-Visiting COPs," "a COPs Identity," and "designing a COP." All posts are related to Communities of
Practice (COPs).
This post starts with an analysis of a previous post from
Participation and reification contribute to the
discontinuity of a boundary or help to create a boundary. The boundary allows for negotiation of
meaning through community interconnectedness with other COPs. In the Web 2.0 world, you can easily
negotiate meaning with users anywhere in the world through boundaries. More on this can be found on a previous post
from
Constellations of Practice are the combination of many
different Communities of Practice. Every
time we join a new COP, we are adding an addition to our Constellation. We ARE drawing our own constellations (of
practice) throughout our lives.
What does this all mean in context with Web 2.0
technology? The answer is simple. We can create COPs using Web 2.0 technologies as reification
objects or as boundary objects. However, in order
to create these COPs, we must know and understand the identity of the
participants. Thus, my next posting will
be "a COPs Identity."
All links used in this post:
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/02/creating-communities-of-practi.html
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/02/community-of-practice-revisite.html
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/02/whatcha-gonna-do-when-they-com.html
http://www.personal.psu.edu/mdm392/blogs/ci597/2008/02/wengers-constellations.html
However...
1. What if you never interact with anyone? The extreme case: What if you grow up in the jungle and your only social interaction is with animals. Do you not have an identity? Is interacting with animals considered social interaction?
Another idea...
2. The point was made that even if you choose not to engage in a community, your identity is still changed because of that choice. I can see how in some cases your identity would in fact change by making that choice. But I don't agree that it always changes. If I act a certain way before I am introduced to a community and choose not to engage in that community because of those actions, then my Identity has not changed. What has changed is the community's perception of myself. They label me for choosing not to engage in the community but that label has not changed my identity and who I am. The only thing that's changes is their perception of me.
Feel free to respond with pros or cons to our/my ideas. Thanks to those that hung around after class; it was a great conversation.
Over the last few weeks we have talked about learning with respect to communities of practice, trajectories of participation, emergent structures, boundaries, social power, engagement, alignment, and identity. We have tied in online communities, online identities, and Web 2.0 technologies to our discussions.
As we start the final Chapters of Wenger's Communities of Practice, we have one last piece of the puzzle to ponder and discuss: design. Learning can and should also be discussed with design.
Although, "one cannot design the practices that will emerge.. the identities that will be constructed.... the alignment of energies.. or even the meaning and/or learning," one can design for instruction that will lead to the occurrence of these practices in some form (Wenger 1998).
Wenger states that there are four dimensions in instructional design. Participation vs. reification, designed vs. emergent, local vs. global, and identification vs. negotiability. These dimensions present a give and take relationship where the following questions arise: How much reification is appropriate and necessary in learning? How can we minimize teaching and maximize learning? How can we link educational experiences to real world experiences and other content areas? How is success and failure negotiated in the design?
There are so many different questions that we can answer and prepare for in our instructional design, and yet, we will never be able to completely design the learning. For example, in our CI 597C: Disruptive Technologies course this semester, we never could have guessed that Twitter would be one of the most used technologies. In fact, the other members of the Twitter group and I (teamtweet) thought that Twitter was a bad choice of topic at first. Twitter soon became THE technology of use in CI 597C and learning did occur. The key was that our instructors Scott and Cole designed the course FOR learning. They did not know what would be learned or the alignment of energies to certain technologies.
At the end of the day, an instructional designer must be able to answer the question, Did I try to design the learning or instead, did I design for learning? If the answer was FOR learning, then the instructional designer can sleep well that night knowing that authentic (i.e. real) learning will occur.
As the semester draws to an end and my peers (from CI597)
and I go our separate ways, I find that our identity is forever changed.
Throughout this semester, we have actively been involved in discussion and
group work. We have taken past experiences and related them to concepts
and theories from class. We have decided how and when to use our energy
to enhance class discussion and group projects. We have participated in
all three of Wenger’s modes of belonging. In "Communities of
Practice", Etienne Wenger discusses three modes of belonging that form one's
identity. 1. Engagement or active involvement. 2. Imagination or
seeing connections in our lives through past experiences. 3. Alignment or
choosing where to use our energy (1998).
Before I get to my conjecture that identity and networking are the same thing,
I want to side step and talk about alignment:
Alignment is the mode that most interests me. How do I choose to use my
energy? For the past 48 hours I have spent about 20 of them making a
project for a workshop I am giving this Wednesday. The project was
not for any of my classes, however, it still was high on my priority
list. Why? Well, I wanted to create a database web-application that
would help my peers learn about databases and want to invest their energy in
the same way. Also, it was fun and challenging. I find that these
two qualities of a project often provide for the best learning
environments. If the project was not as fun as I thought it was, I am
certain I instead would have only spent half the amount of time on it.
Also, if it was not at first challenging, there would not have been as much
personal satisfaction at the end of completing it. A sample of the
project is available at http://workshop.msw-is.com/teacherSiteOnLine.html.
A few of the qualities of alignment that Wenger discusses are finding one's
view or common ground, being a boundary for communities, and developing a focus
(1998). When I present my workshop on Wednesday on Databases, I will
become a boundary between the technical side of computer databases and the
educational goals and knowledge of the participants. BTW, Anyone reading
this is welcome to attend: Keller 313,
Wenger says that identity is formed through identification (choice) and
negotiability (adoption). We choose to engage ourselves with and meet
certain people but we also negotiate our identities in many different
communities. Others choose to interact with us and help us form an
identity in our communities. This sounds a lot like networking. I
will define networking as engaging others to advance our career. Finding
an identity is not much different. Wenger points out that power is a part
of finding identity. Identity is in a way social empowerment. By
choosing to engage others in conversation and brokering and being boundaries
across learning communities, we are forming our identity AND networking.
Why is my identity forever changed after leaving CI597? I have formed
relationships with others involved in CI597 that will lead to my involvement in
other communities (Gaming Commons with Bart Pursel), social events (enjoying
trivia night at Otto's with my group), and research projects (PSU's
ePortfolio).
Although I initially joined the CI597 learning communities for acquisiition of
knowledge, I find that with an open mind and alignment of energy, I have found
opportunities for creation of knowledge that have far exceeded my
expectations. Thank you CI597 teachers, peers.
