To save my precious bandwidth, I went down to the computer lab to explore Second Life for all it was worth while completing the assignment for today. I began by heading over to Sun Microsystems. Their island was very interesting, sorted by into buildings of different parts of the company. One building even had a section for employee gatherings or spots to interview prospective hires! They offered a guided tour, so I rode the machine around the island to see what all they had to offer. I almost got all the way through when the computer decided to freeze and throw a blue screen of death at me. Changing computers, I revisited the island and stocked up on the best things there: freebies. Just like the group in person, they had out nice freebies. The organization from what I could gather has been constantly working to make the island work better and keep it updated with the most current information. The calendar was up to date with information, and keeps getting posted with each press release. Overall, it was a great island to get familiar with Sun Microsystems as a company.
The freebie shop.

The tour chair

I then jumped over to Microsoft Island. This place was a bit more visitor unfriendly. It had some buildings, but it was pretty empty and had nothing of importance to give to visitors about what Microsoft really is. There were really neat structures, but mostly the only significant places were lounges and lecture halls for people to hold meetings in. Most likely, Microsoft gears second life more for employee use while Sun interests outsiders. Microsoft could improve by building things to interest general users.
A large lecture area inside a class sphere

A cool sphere shaped structure

Both islands had eloquent design in order to make it look neat and interesting. Though Microsoft reserved more space than Sun for it, each island also had places to sit and meet either with staff members or scouts from the company. Each has its purpose, but I think Sun’s Island is more important because it is outreaching instead of a more cliquish place. This means I would recommend someone else to visit Sun’s Island to learn about them and not Microsoft’s.
Comments (3)
Second Life really is a bandwidth hog.. it's incredible just how much of it it's capable of consuming in such a short amount of time. Local caching of environments would really help in this matter, both from a performance and bandwidth usage standpoint.
Posted by Garrett Miller | November 25, 2007 7:51 PM
Posted on November 25, 2007 19:51
I did Sun Microsystems for this project too. I hope you got one of their free t-shirts that they hand out. They are pretty nifty.
Posted by Matt Maisel | December 13, 2007 6:01 PM
Posted on December 13, 2007 18:01
Even though SL sucks bandwith like it's nobody's business, we picked a perfect week for a three hour dance party since ResCom is having issues with recording bandwith usage. It's just not happening, but as people are figuring this out the internet is becoming SLOW.
Also, awesome pictures. I hate taking pictures in SL--it's way too annoying... like everything else about SL....
Posted by Abby Assetto | December 14, 2007 1:54 PM
Posted on December 14, 2007 13:54