HUAIDONG WANG wrote:
> Dear John Carmack:
>
> I don't know if you can get this email or not, I have been following
> your work for a long time, but I was in China, cannot be there at
> Quakecon, now that I am in Penn State, I can come to Quakecon this year.
>
> For this quakecon, can you talk a little about how far have you been
> on the unified rendering architecture? that you mentioned in a couple
> of quakecon, you said you are close to build a architecture for
> rendering like Renderman did.
The short answer is that I backed away from that. When targeting a 60hz
game on current gen consoles, it is still necessary to think like a game
engine. You could make a commercial game with a truly general
architecture, but it wouldn't be at the AAA level currently due to the
compromises.
John Carmack
email from john carmack
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