Mary Balkun & Mary Zedeck - Seton Hall
Sarah Baker - George Mason
Changing English classroom from the traditional to the 21st Century.
See: 21st Century Skills Map
Used: Digital Stories, Course wiki, projects in Second Life
Student-Generated Digital Stories (freshmen English)
- stories based on student's personal experiences
Student-Generated Course Wiki
Student-Generated Projects in Second Life
Sustaining Faculty Integration of New Technologies
Structure of the program (for interested faculty):
- some readings
- a technology assignment per meeting
Highlights:
Lowlights:
Adapting for next time:
Note:
IUP is considering admissions, recruiting, orientation in Second Life; students preview and choose dorm rooms via SL.
Sarah Baker - George Mason
Changing English classroom from the traditional to the 21st Century.
See: 21st Century Skills Map
Used: Digital Stories, Course wiki, projects in Second Life
Student-Generated Digital Stories (freshmen English)
- Changing English classroom: students are expecting a more collaborative and interactive class
- Goal/Purpose: create digital stories to serve as instructional resources for faculty and new first-years students in writing program --- made for the use by next year's class
- stories based on student's personal experiences
- Results: produced great resources for first-year writing students and instructors
Student-Generated Course Wiki
- Began as sharing resource for students.
- Developed into vehicle for peer review.
- Further developed into online text.
- Ongoing resource for future students to utilize and contribute in subsequent semesters.
- Course materials based on research and class discussions.
- Students were excited to participate.
- No paper!
Student-Generated Projects in Second Life
- Hands-on approach to literary analysis, material culture theory and literary genres
- Students were to turn their research into SL activities demonstrating their knowledge of the text, theory, time period, and genre
- House of 7: ongoing resource for future students to utilize and contribute to in subsequent semesters
- Allowed for collaboration and constructivism
Sustaining Faculty Integration of New Technologies
- Integrate new technologies with the standard of teaching English
- Why Collaborate: sustainability of projects (unhappy with projects/workshops).
- Technology has changed writing... not all faculty have adapted.
- Move to projects around a common teaching problem.
- Writing was a common teaching problem.
Structure of the program (for interested faculty):
- Introductory workshop
- 7 face-to-face bi-weekly meetings
- some readings
- a technology assignment per meeting
- Final projects
- Workshop/event presentation
- Created a Facebook page, blog, wiki, some did Twitter --- just to dabble with personal versions of the technologies without a particular purpose in mind.
Highlights:
- Level of excitement
- Metagenres article - pulled them back from daily teaching to reflect on what else they could do to change teaching
- Thinking about affordances
- Early signs of community and openness to mentoring
- Strong reflective work
Lowlights:
- Dropouts
- Balancing other responsibilities
- Desire for more guidance and structure
Adapting for next time:
- Shorter into workshop
- Reduced f-to-f to 4 or 5 times
Note:
IUP is considering admissions, recruiting, orientation in Second Life; students preview and choose dorm rooms via SL.
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