Ch.
5 (skim), 6, 7.1 – 7.7, 11.1
CH
5: Solid Modeling
Bottom-Up vs. Top-Down Construction
Boolean Operations;
Drag and Rotate; Copy or
Move; Meshing – free or mapped;
Copy or Move Meshed Bodies;
Solid model loading; Clear and Delete or Modify
[Delete’ Areas Only’ – or – ‘Areas and Below’]
Currently active coordinate system effects modeling
Hard Points:
Special purpose keypoints, not part of geometry construction, can be additional mesh control, allow loading or retrieve results at arbitrary points on the model
In 2D, fillet LINES to round a corner between areas
In 3D, fillet AREAS to create a round corner for volumes
Dragging or rotating or offsetting lines, creates areas
Dragging or rotating or offsetting or extruding areas, creates volumes
Dragging or rotating or offsetting or extruding meshed areas creates meshed volumes
Unmeshed volumes can be meshed by sweeping a mesh pattern from one face.
Primitives may be used to create a model. (Primitives are commonly used geometric shapes)
Primitives are created with respect to the current position of the working plane
The interface between two touching primitives will create a seam of discontinuity in the finite element model, unless you take steps to "weld" that seam shut, using operations such as merge, add, glue, or overlap.
Boolean Operations:
Like we add or subtract numbers by math operations, we can operate on geometric shapes using Boolean operations.
Save the model before each attempt at a Boolean operation.
Cannot be used on meshed entities. May delete any loads or constraints on the entities.
The model entities ID numbers are usually changed by Boolean operations.
Boolean Operations Settings effect results. [most useful: delete or keep the original entities]
Operations: Intersect, Add, Subtract, Overlap, Partition, Glue
The working plane may be used in many Boolean operations
Generate pattern, reflect, transfer from one CSYS to another
Entities can also be scaled up or down
Solid Model Loads:
Loads may be easier to define on the solid model vertices, edges, faces, or bodies [as opposed to the finite element model: nodes and elements]
Before each solve, ANSYS automatically transfers all solid model loads to the finite elements and nodes
Solid model loads are INDEPENDENT of the finite element mesh
Solid model loads:
Can be manually transferred to the FE model (to check/verify before solving)
Can be displayed graphically as symbols and can be listed to check values
Mass and inertia checks: computes length of lines or area or volume as well as c.g. location, MOI
Boolean operations can fail:
Degeneracies – usually when an edge or face is collapsed to a point (or a face to a line)
Discontinuities – sharp change in geometry
(Section 5.10 discusses ways to prevent or overcome Boolean operation failures)
CH
6: Importing Solid Models (from IGES or other formats)
Short
edges, thin (high aspect ratio) areas, small and sliver areas, and detect/repair
open gaps
Also
shows many “fixes” such as: merge, collapse, and split for lines and areas;
fill holes, remove boss, repair open boundaries, and detect “non-manifold”
lines
CH
7: Meshing
FREE (unrestricted) or MAPPED
(required pattern and shape) mesh choice
Setting element “Attributes:”
TYPE, REAL, MAT,ESYS, SECT
Attributes are created as tables of data. Later, assigned to elements, as
created
Mesh Controls: degenerate element shape – can be automatic, may affect accuracy
Degenerate PLANE182 (triangles) produce warnings (as in HW-1)
Many options – global setting, geometric entity setting, SMRTSIZE, & advanced
MAPPED meshing – more restrictions on mesh controls, may require combining lines or “concatenation”
Meshing: Lines & Volumes – beam
“orientation,” sweeping
7.5.8
Element Shape Checking (automatic)
The fact that you receive even hundreds of element shape warnings does not necessarily mean that element shapes will cause any inaccuracy of results. (Conversely, if you do not receive any warnings about element shapes, that does not guarantee accurate results.)
7.5.8.8. Deciding Whether Element Shapes Are Acceptable:
Never ignore an element shape warning. Consider the effect on simulation results. Verification of analysis results by comparison with other analyses, test data, or hand calculations is essential
7.7
MESHING HINTS:
Avoid sharp corners, avoid extreme transition in element size, avoid excessive curvature, mesh surfaces of difficult volumes to find problems, specific sequence required for models that have both higher- and lower-order elements.
CH
11: Numbering Controls
How are numbers assigned to model
entities ?
Sequentially, starting from the lowest available number
Why do
we care about numbering ?
We may
need to refer to a specific entity (kp, line, area, or volume) by its number
Boolean
operations change the numbers of the entities (and below) which are operated on
MERGE
entities (usually KP or nodes)
COMPRESS
numbers to removed unused numbers
Control
the starting number for the next entities which will be created
OFFSET
numbers – add a constant to shift the numbered pattern
ANSYS Help > Mechanical APDL > Structural Analysis Guide, Chapter 8.1 - 8.6