Name Power Bond
Rarity Ultra Rare
Effect Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
Type Spell
Card Number CRV-EN037
Card Rating Advanced: 1.75
Date Reviewed 11.27.06




CrimsonDuelist
Master Leader Powerbond, one of the most powerful cards in the game today. It not only acts as a poly sub, but it doubles the monsters attack points! Now, how useful is it really? Well, its basicly usless because it can only be used with machine monsters. It was basicly made specificly to be used in a cyber dragon fusion deck. In this deck, the card really shines. Assuming you are running 3x proto cyber dragons and 3x cyber dragons, you have extremely good odds of being able to use this card to summon out a cyber twin dragon, and fairly good odds of being able to call out a cyber end dragon.

If you are not going for an otk theme, it might surprise you to find its much safter and more reliable to go with cyber twin dragon. Since you are going to be taking 2800 damage instead of 4000 damage at the end of your turn. If you are setting up for otk though, with giant trunade and such, you won't have to worry about the drawback as your opponent should be dead. If you can summon cyber end, it does not necesarily mean you should summon it over cyber twin, but most of the time if they have a face down mon you can't avoid attacking, they will be taking far more damage then you did, and with spirit reapers and nimble's out there, its a good bet to use cyber end in otk most of the time.

Keep in mind, most fusion cards that require a proper fusion summon cost massive trade offs in card advantage, which is generally why poly decks arent run. However, if you are playing an otk deck, you are going to ignore card advantage. If you burn your entire hand, but get the combo off and kill your opponent, it does not really matter if they have 5 cards in hand and 2 more face down monsters. OTK decks are dangerous and risky, don't play them unless you truly know how they are to be run, and expect to lose quite often with them when the cards don't go your way, having an extremely good NON otk side deck set up is PARAMOUNT.

This card combo's extremely well with limiter removal, you are guaranteed the victory if you can get your attack through. Just make sure you know what you are doing with this type of deck, it is really easy for it to backfire and bite you in the ass if you don't have the combo completely set up. It is a very good card in the cyber dragon fusion deck build, elsewhere, it's not splash able at all, which will be effecting its advanced score.

Cyber Dragon Fusion 4/5


Advanced Score : 2/5




Yamidragon85
Sr. Master This week we take a look at a favorite of the well known GX duelist, Zane Truesdale (and his little brother, Syrus Truesdale). Power Bond is an awesome card when your deck is based around machines (with fusions). First off, I'd like to point out a couple of its strong points as demonstrated in the Yugioh GX series:

*Power Bond was the card that lead to Jaden's first defeat at duel academy.
*Power Bond was the card that claimed a victory for Jaden and Syrus in the double duel against the Paradox Brothers

Power Bond is a normal spell card that acts as a Polymerization for Machine-type fusion monsters. The most notorious of the fusions are the well-known and abundantly used Cyber Dragon monsters. However in addition to the polymerization effect, this spell card has a couple other abilities. First off, let's look at the beneficial effect. The machine monster that is fusion summoned by this effect has gains an attack point increase equal to its original attack. As noted above, this card played in a well-built Cyber Dragon deck could be devastating (as seen from Zane in GX). A cyber End becomes 8000atk with a Fairy Meteor Crush ability ohmy.gif , and Cyber Twin becomes a 5600atk monster that can atack twice in the same battle phase blink.gif . This card is also used with another interesting monster (as demonstrated by Syrus). UFOroid Fighter has the ability to fuse UFOroid with any warrior-type monster. As I have faced, warriors that I mostly see used with this combo are Gilford the Lightning and sometimes even Gate Guardian.

Although this attack stat boost seems almost relentless, we know by now that almost doesn't count wink.gif . This card does also have what could be a devastating side-effect. At the end of the turn that this card is played, the player that activated it loses life points equal to the original attack of the fusion monster that was fusion summoned by the effect. A "Power Bonded" Cyber End would therefore deal 4000 damage to you at the end of the turn. Because of this potentially devastating side-effect, Power Bond is most notoriously used for One-Turn Kills. Finish off the opponent on the turn you played Power Bond and you don't have to worry about the damage.

Of all this great power, this card only really belongs in either a Cyber Dragon or Roid deck (and possibly a deck built around Gatling Dragon). Normal Advanced format decks have much better ways of bringing out these beasts (via the Cyber Stein or possibly Metamorphosis most likely).

Cyber Dragon Deck: 5/5
Roid Deck: 5/5
 
ADV: 1/5




Spellcaster
Council Class 1 This week we have another fusion spell - Power Bond. This card has been spoken highly of in Yu-Gi-Oh! GX series...but is it as useful in the TCG? Well, let's see.

Power Bond is a Polymerization for Machine monsters. However, when they are fused, the fusion monster receives double the ATK points! How exciting! Imaging summoning a Cyber End Dragon with 8,000 ATK points! Also remember, when it attacks, the difference between CED's ATK points and the defending monster's defense points gets dealt as battle damage to your opponent! But you probably already knew that. In a similar scenario, Cyber Twin Dragon would have 5600 ATK, and be able to attack twice in the same turn! Imagine using Limiter Removal with both! It's incredible how high these monster's ATK points can get, and how easy it is to get a one turn kill with them! Or so it seems.

A card this powerful must have some drawbacks - and so it does - a big one. The original ATK points of the monster summoned by Power Bond gets deducted from your Life Points. Imagine summoning that 8,000 ATK, potentially 16,000 ATK Cyber End Dragon with Power Bond and Limiter Removal, just to have a Sakuretsu Armor used against it, resulting in 4,000 damage to you, with an empty field. Well that seems a bit harsh, doesn't it? Well not every card's strategy is 100% fool proof.

To top things of, remember the cost for fusion in general. 3-for-1s, even 4-for-1s are required to summon your fusion monster. This kind of cost is just too hefty for any top-tier TCG deck to pull off. Always keep trade-offs in mind with any combo, let alone fusion.

However, there is good news - a way to fight off the excess damage! That's right - if Des Wombat is present on your side of the field at the End Phase of the turn you activate Power Bond, you take no damage! So if you want to to ever try to see if Power Bond would work in a high tier deck, make sure to at least side deck 3 of these.

Lastly, remember always that only the original ATK of the monster is doubled. So if you summon Chimeratech Overdragon via Power Bond, its power is not increased, since it technically started at 0. Although, you'd take 0 damage from its second effect XD

Let's recap, shall we?


Pros
  • Creates extremely powerful OTK monsters
  • Life Point backfire is avoidable
Cons
  • Massive damage is dealt to your Life Points after activation
  • It's a standard fusion, meaning it's costly
  • Only doubles the monster's original ATK
Overall, there are better ways to summon fusions, through Cyber-Stein and Metamorphosis, for example, that are more worth the cost in the long run. This card shouldn't be run often, only in your fun Cyber End Dragon decks where you plan to OTK your friends.


TRAD: 1.5/5


ADV: 2/5
 

 

TimeGuardRH
Council Class 1 Power Bond, the amazing machine fusion spell card.

This card is quite useful for getting you powerful machine fusion(s) out. but, most cards don't come without a cost. i'll just list the pros and cons.

+ can bring out a powerful OTK monster
+ damage to own LP can be avoided

- this being a considered a regular fusion means it can be 'pricey'
- damage dealt to own LP can also be massive
- doubles original ATK, not current ATK

the last con can be seen as good if you equip the monster with Megamorph while you have lower LP.

TRAD: 2.5/5


ADV: 2/5
 





Last Updated: December 08, 2006