Items Template

Items consist of all things the player can pick up, wear, exchange, etc.

Each item is contained in a cell 30W X 30H in pixels.

normal image cell, 46 pixels wide by 56 pixels high = 30W X 30H

Here is an example of several Avernum items:

Note that you may have two graphics for each item. The first graphic is for item when it is lying on the ground or floor. The second graphic is for the item as it appears in dialog boxes, etc.

In some cases, (such as the staff and shield in the above example) this graphic may be the same. In other instances you may want different graphics to provide a better display of the item, more realism, more detail, etc.

 

Thanks to Zharrad for clarifying the two-graphics-per-item issue!

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