Items
Template
Items consist of all things the player can pick up, wear, exchange,
etc.
Each item is contained
in a cell 30W X 30H in pixels.
=
30W X 30H
Here is an example of several Avernum items:

Note that you may
have two graphics for each item. The first graphic is for item when
it is lying on the ground or floor. The second graphic
is for the item as it appears in dialog
boxes, etc.
In some cases, (such
as the staff and shield in the above example) this graphic may be the
same. In other instances you may want different graphics
to provide a better display of the item, more realism, more detail, etc.
Thanks to Zharrad
for clarifying the two-graphics-per-item issue! |