Buildings Template

Buildings consist of all non-natural constructions the player can move about in.

Each building chunk is contained in a 1 X 8 grid, with each cell in the grid being 46W X 56H in pixels.

normal image cell, 46 pixels wide by 56 pixels high = 46W X 56H

Only 10 graphics are needed for basic walls, to fit in with the graphics engine. These are:

  • South and east facing walls (35 pxls high) - south dark, east light
  • 2x low walls, so the party can be seen (approx. 7 pixels high)
  • 2x corners, 1 facing in, one out (35 pxls high)
  • 2x low half corners, 7 pixels high, just like a short version of low walls
  • 2x some weird stick like things, presumably where walls stop, 1 high 1 low

The high walls and low walls can all also have in them either:

  • door;
  • open door;
  • window;
  • portcullis;
  • open portcullis,
  • mould/crack

The basic wall graphics are indicated with a blue star underneath them.

Here is a wall template you can use to create your own buildings:


Special thanks to Jigga for the wall info., and to Kennedy for providing the wall template!

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