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Buildings
Template
Buildings consist of all non-natural constructions the player can move
about in.
Each building chunk is contained in a 1 X 8 grid, with each cell in
the grid being 46W X 56H in pixels.
= 46W X 56H
Only 10 graphics
are needed for basic walls, to fit in with the graphics engine.
These are:
- South and east
facing walls (35 pxls high) - south dark, east light
- 2x low
walls, so the party can be seen (approx. 7 pixels high)
- 2x corners,
1 facing in, one out (35 pxls high)
- 2x low half
corners, 7 pixels high, just like a short version of low walls
- 2x
some weird stick like things, presumably where walls stop, 1
high 1 low
The
high walls and low walls can all also have in them either:
- door;
- open
door;
- window;
- portcullis;
- open
portcullis,
- mould/crack
The basic wall graphics are indicated with a blue star underneath
them.

Here is a wall
template you can use to create your own buildings:

Special
thanks to Jigga for the wall info., and to Kennedy for providing
the wall template! |