Game Education Summit 09 Musings

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Game Education Summit 09 Musings

Held in the Entertainment Technology Center at Carnegie Mellon University, this two-day event focused on game development.

Thus, there were many developers from game companies present. I got to rub shoulders with people that works on tactical/strategy games, etc.  It was great to hear their #1 issue:

People need team skills.

It doesn't seem to matter what you work on in today's world. If you can't function in a team, you are handicapped.

Don Marinelli, Executive Producer of the ETC, had this to say in his opening remarks:

Why doesn't the media cover the state of education?
 - American education is headed for a meltdown.

Videogames are NOT a fad. They are here to stay.
 - Games are art AND science.
 - Mario franchise has made more than all Star Wars movies combined.

If games are a paradigm shift in education, how do we make it happen? Let's forge a plan of attack.

 - No more apologies
 - Enlighten all
   - The potentials of gaming for education
  - We need to demonstrate the power of games within a societal context. Make it relevant to those that don't get it.
 - Young people find formal education less appealing, inspiring than ever before.
   - Maybe kindergartners should go on strike!

Richard Hilleman, Chief Creative Director for Electronic Arts, was also very interesting. EA is looking to develop smaller games. The days of the monolithic, $30 million game are almost over. Instead, EA will work on smaller games, and more of them.

Personal Note - This may mean EA is open to working with education to develop educational games?

I attended many other sessions, but the main takeaway was the people. I talked to many folks who were very interested in the Educational Gaming Commons concept, and set the groundwork for future speakers for the EGC Virtual Worlds Brownbags, etc.


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